Name  Corvus Areleins
Type  Magus ex Bjornaer
Title  Journeyman
Religion  christian
Gender  male
Age (apparent)  34
Birth year  1196
Current year  1231 Late Spring
Covenant  Germanitas
Tribunal  Rhine
Ars Magica
Player  Antti
Saga  Germanitas Rhenus
Characteristic Description Score
Intelligence  good memory +2
Perception  sharp eyesight +2
Strength  weak muscles -3
Stamina  willpower +2
Presence     0
Communication  good with words +2
Dexterity     0
Quickness  good reflexes +1
Virtues and Flaws Size Type
Hermetic Magus - SS
The Gift - -
Heartbeast m H
Affinity with Mentem m H
Book Learner m G
Flexible Formulaic Magic M H
Inoffensive to Animals m H
Puissant Magic Theory m H
Quiet Magic (x2) m H
Second Sight m Su
Subtle Magic m H
Theriomorphy m MC
     
Deleterious Circumstances (target: flames) m H
Driven (protect animals) m P
Favour (parens) M St
Incompatible Arts (InIg&MuIg) m H
Optimistic M P
Unimaginative Learner m H
Vow m G
Feral Scent m G
     
Reputation Score
Type    
Target  
Type    
Target  
Type    
Target  
Type    
Target  
Ability Specialty Score Exp
Animal Handling birds 1  
Area Lore: Rhein Gorge   0 2
Area Lore: Germany   0 1
Artes Liberales spells 1  
Athletics acrobatics 1  
Awareness alertness 1  
Bargain books 1  
Brawl dodge 1  
Charm 1st impressions 1  
Chirurgy aiding recovery 1  
Church Lore   1  
Concentration spells 1  
Etiquette nobles 1  
Finesse precision 1  
Faerie Lore   0 1
Folk Ken townsfolk 1  
Guile covering identity 1  
Heartbeast changing to human 2  5
Hermes Lore personalities 1  
House Bjornaer Lore Clan Mysteries 3 5
High German Franconian 5  
Hunt tracking 1  
Intrigue rumormongering 1  
Latin writing 4  
Leadership intimidation 1  
Magic Theory (+2) spells 4+2 16
Occult Lore   0  1
Parma Magica Ignem 5  
Penetration Mentem 2 11
Philosophiae spells 1  
Profession: Scribe copying 1 6
Provencal reading 2  
Second Sight invisible things 1  
Stealth sneak 1  
Survival forests 1  
Swim diving 1  
Ride tricks 1  
Teaching   1  
       
       
       
       
Other information
Birth Name  Albrecht aus Odenwald
Race/Nationality  high german / swabian
Place of Origin  Odenwald
Title/Profession  
Height  170
Weight  55
Hair  black
Eyes  dark brown
Handedness  right
Personality Trait Score
 Optimistic +3
 Active +1
 Brave +1
 Social +1
 Raven +2
 Secretive +1
Aging Modifiers
Social -1 Magic  
Faerie   Other  
Total    
Longevity Ritual
Lab Total   Vis used  
Ritual performed  
Aging Points
Stat Points Score Stat Points Score
Int     Com    
Per     Prs    
Str     Dex    
Stm     Qik    
Decrepitude
Aging Points   Decrepitude  
Confidence
Score 1 Points 15
Miscellaneous
Size 0
Soak (Sta+Prot) 2
Walking (9+Qik-Enc) 10
Hustling (15+Qik-Enc) 16
Running (30+Qik+Ath-Enc-Wnd) 32
Riding (50+Ride) 51
Weapon Init Atk Dfn Dam Spc Range Skill
Init: Qik + Weap - Enc + die
Atk: Dex + Ability + Weap + die
Dfn: Qik + Ability + Weap + die
Dam: Str + Weap
Spc: Space required
Range: Weapon's range
Skill: Skill with weapon
 Dodge              
 Dagger              
               
               
               
               
               
Equipment Load
   
   
   
   
   
   
   
   
Equipment Load
   
   
   
   
   
   
   
   
Equipment Load
   
   
   
   
   
Total Load (Every Load summed) 0
Burden (Load on pyramid scale) 0
Encumbrance (Str - Burden) 0
Fatigue Levels Pen
Fatigue Total (Sta - Enc) +2
Winded 2 min    0
Weary 10 min   -1
Tired 30 min   -3
Dazed 1 hr   -5
Unconscious 2 hr   N/A
Wounds
  Range Number Pen Notes
Light Wounds 1-5           -1  
Medium Wounds 6-10           -3  
Heavy Wounds 11-15           -5  
Incapacitated 16-20    
Dead 21+  
Tech/Form Score Exp Vis
Creo 8    
Intellego 8    
Muto 8    
Perdo 7 2  
Rego 7    
Animal 10    
Aquam      
Auram      
Corpus 13+5t    
Herbam      
Ignem      
Imaginem 2    
Mentem 14 1  
Terram      
Vim 8    
Sigil Item
 
Spell sigil
 Subtlety. The transformations in Corvus'
 spells are instant, orderly and largely
 unnoticed.
 

Warping
Score 0 Points 3
Effects of Warping
 
 
 
 
 
Magic totals
Basic Lab Total (T+F+Int+MT) +8
Aiming (Per+Fin) +3
Concentration (Stm+Conc) +4
Magic Resistance (Parma×5+F) +20+F
Determining Effect (Per+Awa) +3
Fast Casting Speed (Qik+Fin) +2
Fast Cast Penalty (Casting Score-10)
Penetration Total
(Casting Total+Penetration-Spell Level)

( )

( )

( )
Parens and House  Pica ex Bjornaer Covenant  
Gauntlet Date  1215 Gauntlet Subject  (no gauntlet, official recognition of heartbeast)
Covenant of Apprenticeship  
Notes
 
Spells
Spell Arts CT Stats Mastery
Beast of Miniscule Proportions MuAn20 +20 Voice Sun Ind  
Hastening the Recovery of the Bedridden Patient CrCo25 +25 Touch Moon Ind  
Lord of the Deep Forest*** MuCo(An)20 +25 Per Sun Ind  
Leg of the Infant**** MuCo20 +26 Voice Sun Part 1, Fast Casting
Traitor's Mouth Sealed Shut+ MuCo15 +26 Voice Diam Part 1, Fast Casting
Disguise of the New Body* MuCo10 +25 Touch Sun Ind  
Weaving the Magical Robes+** CrHe15 +10 Touch Sun Ind  
Heat of the Searing Forge CrIg10 +10 Voice Mom Ind  
Prying Eyes InIm5 +12 Touch Conc Room  
Aura of Ennobled Presence MuIm5 +12 Per Sun Ind  
Wizard's Sidestep ReIm10 +11 Per Sun Ind  
Words of the Unbroken Silence CrMe10 +24 Sight Mom Ind  
Memory of the Distant Dream CrMe20 +24 Eye Sun Ind  
Recollection of the Memories Never Quite Lived MuMe5 +24 Voice Sun Ind  
Loss of But a Moment's Memory PeMe15 +23 Eye Mom Ind  
Unseen Porter ReTe10 +9 Voice Conc Ind  
Demon's Eternal Oblivion PeVi10 +17 Voice Sun Ind  
Unravelling the Fabric of Corpus PeVi10 +17 Voice Sun Ind  
Unravelling the Fabric of Imaginem PeVi10 +17 Voice Sun Ind  
Weaken the Mystical Creature PeVi10 +17 Voice Sun Ind  
Posing the Silent Question InMe20 +24 Eye Sun Ind  
Blink of an Eye+ ReCo15 +24 Per Mom Ind  
Coerce the Spirits of the Night ReMe20 +23 Voice Conc Ind  
Ring of Warding Against Spirits ReMe10 +23 Touch Ring Circle  
 
 
   * Dropped Target from Part to Ind, -1 magnitude.
   ** Creates a suit of clothing on the magus
   *** Based on Shape of the Woodland Prowler, but the shape one is transformed into is a bear
   **** Based on Arm of the Infant, but the part being transformed is the leg instead of the arm
 
   + Self-invented.
 
 talisman