Characteristic |
Specialty |
Score |
Intelligence |
|
0 |
Perception |
|
+1 |
Strength |
|
+1 |
Stamina |
Strong build |
+2 |
Presence |
distant |
-1 |
Communication |
|
-2 |
Dexterity |
graceful |
+3 |
Quickness |
fast fingers |
+2 |
Virtue or Flaw |
Score |
|
|
Contortions |
+1 |
Lithe |
+1 |
Tough |
+1 |
|
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Driving goal: get rich |
-1 |
Enemy: petty merchant |
-1 |
Unlucky |
-1 |
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Reputation |
Score |
Type |
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Target |
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Type |
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Target |
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Type |
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Target |
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Type |
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Target |
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Ability |
Specialty |
Score |
Exp |
Area lore (London) |
Geography |
1 |
|
Athletics |
Grace |
2+1 |
|
Awareness |
Searching |
2 |
|
Bargain |
Stolen goods |
1 |
|
Brawl |
Dagger |
5 |
|
Carouse |
Games of Chance |
1 |
|
Charm |
|
1 |
|
Chirurgy |
Binding wounds |
2 |
|
Climb |
Walls and Buildings |
1 |
|
Contortions |
Openings |
1 |
|
Disguise |
Townsfolk |
2 |
|
Dodge |
Missiles |
1+1 |
|
Folk Ken |
Townsfolk |
1 |
|
Guile |
Lying to authority |
1 |
|
Hunt |
Covering tracks |
1 |
|
Intimidation |
|
1 |
|
Intrigue |
Plotting |
2 |
|
Jongleur |
Juggling |
1 |
|
Legend lore |
Heroes |
1 |
|
Legerdemain |
Picking pockets |
2 |
|
Pick locks |
Speed |
2 |
|
Read Lips |
|
1 |
|
Ride |
Battle |
1 |
|
Speak English |
|
4 |
|
Stealth |
Urban areas |
3+1 |
|
Storytelling |
Improvisation |
1 |
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Survival |
|
1 |
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Thrown weapons |
Dagger |
2 |
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Personality Trait |
Score |
Plotting |
+2 |
Selfish |
+2 |
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Affliction |
Score |
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Aging modifier (social) |
-1 |
Aging modifier (magic) |
|
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Miscellaneous |
Score |
Confidence |
3 |
Size |
-1 |
Decrepitude |
|
Walking (9+Qik+Enc) |
12 |
Hustling (15+Qik+Enc) |
18 |
Running (paces/rnd)
(30+Qik+Ath+Enc-Wnd) |
35 |
Safe gallop (50+Ride) |
51 |
Body Levels |
Pen |
Soak Total (Prot+Sta+Siz) |
+8 |
Light Wounds |
|
-1 |
Medium Wounds |
|
-3 |
Heavy Wounds |
|
-5 |
Incapacitated |
|
NA |
Fatigue Levels |
Pen |
Fatigue Total (Sta-Enc) |
+2 |
Combat Fatigue (Sta-Enc/3) |
+2 |
Winded |
2 min |
|
0 |
Weary |
10 min |
|
-1 |
Tired |
30 min |
|
-3 |
Dazed |
1 hr |
|
-5 |
Unconscious |
2 hr |
|
NA |
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