| Characteristic |
Specialty |
Score |
| Intelligence |
|
0 |
| Perception |
|
+1 |
| Strength |
|
+1 |
| Stamina |
Strong build |
+2 |
| Presence |
distant |
-1 |
| Communication |
|
-2 |
| Dexterity |
graceful |
+3 |
| Quickness |
fast fingers |
+2 |
| Virtue or Flaw |
Score |
| |
|
| Contortions |
+1 |
| Lithe |
+1 |
| Tough |
+1 |
| |
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| Driving goal: get rich |
-1 |
| Enemy: petty merchant |
-1 |
| Unlucky |
-1 |
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| Reputation |
Score |
| Type |
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| Target |
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| Type |
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| Target |
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| Type |
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| Target |
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| Type |
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| Target |
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| Ability |
Specialty |
Score |
Exp |
| Area lore (London) |
Geography |
1 |
|
| Athletics |
Grace |
2+1 |
|
| Awareness |
Searching |
2 |
|
| Bargain |
Stolen goods |
1 |
|
| Brawl |
Dagger |
5 |
|
| Carouse |
Games of Chance |
1 |
|
| Charm |
|
1 |
|
| Chirurgy |
Binding wounds |
2 |
|
| Climb |
Walls and Buildings |
1 |
|
| Contortions |
Openings |
1 |
|
| Disguise |
Townsfolk |
2 |
|
| Dodge |
Missiles |
1+1 |
|
| Folk Ken |
Townsfolk |
1 |
|
| Guile |
Lying to authority |
1 |
|
| Hunt |
Covering tracks |
1 |
|
| Intimidation |
|
1 |
|
| Intrigue |
Plotting |
2 |
|
| Jongleur |
Juggling |
1 |
|
| Legend lore |
Heroes |
1 |
|
| Legerdemain |
Picking pockets |
2 |
|
| Pick locks |
Speed |
2 |
|
| Read Lips |
|
1 |
|
| Ride |
Battle |
1 |
|
| Speak English |
|
4 |
|
| Stealth |
Urban areas |
3+1 |
|
| Storytelling |
Improvisation |
1 |
|
| Survival |
|
1 |
|
| Thrown weapons |
Dagger |
2 |
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| Personality Trait |
Score |
| Plotting |
+2 |
| Selfish |
+2 |
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| Affliction |
Score |
| |
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| Aging modifier (social) |
-1 |
| Aging modifier (magic) |
|
|
| Miscellaneous |
Score |
| Confidence |
3 |
| Size |
-1 |
| Decrepitude |
|
| Walking (9+Qik+Enc) |
12 |
| Hustling (15+Qik+Enc) |
18 |
Running (paces/rnd)
(30+Qik+Ath+Enc-Wnd) |
35 |
| Safe gallop (50+Ride) |
51 |
| Body Levels |
Pen |
| Soak Total (Prot+Sta+Siz) |
+8 |
| Light Wounds |
|
-1 |
| Medium Wounds |
|
-3 |
| Heavy Wounds |
|
-5 |
| Incapacitated |
|
NA |
| Fatigue Levels |
Pen |
| Fatigue Total (Sta-Enc) |
+2 |
| Combat Fatigue (Sta-Enc/3) |
+2 |
| Winded |
2 min |
|
0 |
| Weary |
10 min |
|
-1 |
| Tired |
30 min |
|
-3 |
| Dazed |
1 hr |
|
-5 |
| Unconscious |
2 hr |
|
NA |
|