Name 
Type  Companion
Title  
Desc  Femme fatale
Religion  
Gender  female
Appearance  
Age (apparent)  25
Birth Date  
Current Year  
Covenant  Insula Maledictus
Tribunal  Loch Leglean
Back to Characters-page
Player  Antti
Saga  Man of Misfortune
Characteristic Specialty Score
Intelligence   +1
Perception   +1
Strength   +1
Stamina   +2
Presence   +4(7)
Communication   +1
Dexterity   -3
Quickness    0
Virtue or Flaw Score
 Entrancement +4
 Sidhe Blood +2
 Visions +2
 Empathy +1
 Venus' Blessing +1
   
 Epilepsy -4
 Lunacy -2
 Minor Discomfort from Iron -2
 Overconfident -2
   
   
   
   
   
   
   
   
   
   
   
   
Reputation Score
Type    
Target  
Type    
Target  
Type    
Target  
Type    
Target  
Ability Specialty Score Exp
 Athletics  running 1  
 Awareness   1  
 Brawling  dagger 1  
 Carouse   1  
 Charm  opposite sex 1  
 Chirurgy  binding wounds 1  
 Climb  walls & buildings 1  
 C&C and Shield  Axe 3  
 Disguise   1  
 Empathy  males 3  
 Entrancement  males 4  
 Etiquette   1  
 Faerie Lore  sidhe 1  
 Folk Ken (+1E)  males (+2E) 1  
 Guile  fast lies 1  
 Leadership   1  
 Legend Lore   1  
 Stealth  sneak 1  
 Ride  speed 1  
 Speak english  seduction 2  
 Speak french  langue d'amour 5  
 Speak gaelic   2  
 Speak latin   1  
 Swim   1  
 Survival   1  
 Visions   3  
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
Personality Trait Score
 Overconfident +3
 Toying +2
 Playful +1
   
   
   
Affliction Score
   
   
   
   
   
Aging modifier (faerie) -1
Aging modifier (social) -1
Aging modifier (magic)  0
 
 
Miscellaneous Score
Confidence 3
Size 0
Decrepitude 0
Walking (9+Qik+Enc) 9
Hustling (15+Qik+Enc) 15
Running (paces/rnd)
(30+Qik+Ath+Enc-Wnd)
32
Safe gallop (50+Ride) 52
Wounds Pen
Soak Total (Prot+Stm+Siz) +2
Hurt   0
Light Wounds   -1
Medium Wounds   -3
Heavy Wounds   -5
Incapacitated   NA
Fatigue Pen
Fatigue Total (Stm-Enc+Ath) +2
Winded 2 min   0
Weary 10 min   -1
Tired 30 min   -3
Dazed 1 hr   -5
Unconscious 2 hr   NA
Weapon Init Atk Dfn Dam Str Spc Rng Load Skl Init: Qik + Skill + Weapon Init - Enc
Atk: Dex (or Per) + Skill + AtkBonus
Dfn: Skill + DefBonus (or Qik) - Size - Enc
Dam: Str* + Size* + Skill + DamBonus
Str: Minimum Str to use
Spc: Open paces to properly wield weapon
Rng: Effective range of weapon
Load: Weapon's encumbrance
 Axe & Roundshield  6  4  10  10  0  1  Reach  -1  4
 Axe  5  1  5  8  -1  1  Reach  -0,5  2
                   
                   
                   
                   
                   

 

Armor Prot Load
     
     
     
     
     
     
     
     
Total    
Equipment Load Equipment Load
 Mace -0,5  Roundshield -0,5
       
       
       
       
       
       
       
Encumbrance (Str+Load, max 0) 0 Combat Enc (Str+Load/3, max 0) 0

Notes
 
 Empathy:

  You can intuitively understand the emotional needs of others and can therefore respond to them
  more appropriately. Add your Empathy score to rolls on appropriate Traits such as Communication
  and Presence. In addition, you may apply one third (rounded up) of your Empathy score to Folk Ken
  rolls.

 Entrancement:

  You have the power to control another's will. By staring deeply into someone's eyes for several
  seconds - generally impossible in combat - you can verbally command the person to perform a
  certain task. Roll Presence + Entrancement against the target's Stamina roll. The person being
  controlled may get a bonus to resist at the option of the storyguide, according to the table below.

CommandExampleVictim's Bonus
InnocuousTalk to me+3
Questionable Meet me alone at night +6
DangerousPut your weapons away+9
HeinousKill your fellows+12
SuicidalJump off a cliff+15
 
 Visions:

  You often see images related to emotionally or magically laden events. A vision might be of the past,
  a possible future, or a distant occurrence, and is often symbolic or confusing. Visions usually come
  to you at quiet times in places connected with a powerful emotional or magical event, such as the
  site of a patricide or diabolic sacrifice.

  When you wish to use this Talent, you tell the storyguide what specifically you would like to have a
  vision regarding. The storyguide assigns an ease factor base on the difficulty of gaining information
  about the topic. The storyguide should then make the roll in secret - on a botch, incorrect
  information is divulged.

 
 Sidhe blood:

  -1 to all aging rolls, +3 to natural resistance rolls.

 
 Venus' Blessing:

  You get +3 on Communication and Presence rolls with sexually compatible characters in appropriate
  situations.


 
 
 
 
 
 
 

Sagakeeper © 1999-2002 Pekka Marjola and © 2000-2001 Andrew Mellinger. Ars Magica is trademark of Trident Inc.
Created with Sagakeeper 1.2.2 at http://www.sagakeeper.com/sagakeeper/. Printed Tue Feb 12 22:27:40 2002 UTC.