Grimoire of Corvus ex Bjornaer

Spell Ritual Type Level Reqs Total Range Duration Target Bonus Focus Bonus Page Exp
 Voice for Bjornaer no MuAn 25 Co + Per / Touch Sun / Year Ind - An Animal Tongue +1  WG 154  
The target Bjornaer magus becomes capable of speaking while shifted into heart-beast form. When this spell is cast, an Intelligence + Finesse roll against an ease factor of 6+ permits perfect human speech. Lower rolls penalize spell casting rolls by the difference between the ease factor and the roll. This spell may be cast while the target is in human or heart-beast form, and will apply to any heart-beast form taken during the duration of the spell.
 Form of the Avenging Beast no MuCo 20 - + Per Sun Ind -  Body part from the appropriate animal type +2  D&B 110  
The shape of your heart-beast becomes more powerful and deadly. If you have a battle-worthy heart-beast, you receive +5 on all Attack and Damage rolls and +15 on Soak rolls. If the heartbeast is not battle-worthy, it gains a +3 Attack, +3 Damage, and +10 on Soak. In addition, you receive no penalties from accululated Body or Fatigue levels until you are unconscious, incapacitated, or dead. Your heart-beast becomes more ferocious, more fearsome, and larger, but also slightly distorted. Inert forms like those of trees or rocks become more threatening in appearance, but gain no combat abilities.
 Disguise of the New Body no MuCo 20 - + Touch / Near Sun / Year Ind -  Butterfly Cocoon +3  SelfInv  
While casting this spell, you produce a mental image of a human, including some strange quirks you might want the new form to have. You can change the appearance to whatever you want, altough your new creation must retain its human form. You can make the target bigger or smaller (Size -1/0/+1), change the length of arms or legs, behaviour of the target, or even change the sex.
  To create clothes to go with your new body, you must use casting requisites (An, He, Te) or the Weaving the Magical Robes below.
 Leg of an Infant no MuCo 25 - + Far / Sight Sun / Year Ind -  Lock of Hair from a Baby +1  ArM125  
 Shrinks a person's leg to half its original length and makes it pudgy, like an infant's.
 (Based on the Arm of an Infant in ArM4, but changed target to a leg. Also modified for a longer range.)
 Medusa's Locks no MuCo 20 An + Per / Touch Sun / Perm Ind -  A small snake +2  WG159*  
 The target's hair becomes a writhing mass of snakes. About two dozen snakes sprout from his head, each one-third to one-half yard long. Mundanes witnessing the target in this state must make a Brave stress roll of 6+ to stay and face the target. the snakes are venomous and can attack anyone who comes close enough (except the target).
 Each snake has the following traits: Initiative +3, Attack +5, Damage + (+6 with venom). A Stamina natural resistance roll against an ease factor of 9+ is required to resist the potion on the first bite, and the result also determines whether the poison is resisted on subsequent bites. Damage done to the snakes is considered damage done to the target.
(Modified for longer duration, spell can be ended prematurely by concentrating.)
 Weaving the Magical Robes no CrHe 10 An, Te + Touch / Near Moon / Inst Ind -  Naked body +1 SelfInv  
 This spell creates a suit of clothing, which may have items made from leather, cloth, wood and metal. Magus can create well made, embroided and decorated clothes made from silk and gold thread etc. as well, but mimicking a family crest, for example, requires a Finesse stress roll of 9+. Useful with Disguise of the New Body above, if it's been cast without requisites.
 Loss of But a Moment's Memory no PeMe 10 In + Eye / Sight Mom Ind    Rosemary +1  ArM147  
 Removes up to five continuous minutes from a target's memory, leaving a blank. You target the loss of memory to a specific event or time. With an Intelligence stress roll of 9+, the target realizes that memories of a certain period are missing. This ease factor can change, depending on how important the missing memory is and what sort of circumstances surrounded the event. Careful introspection over a period of time restores the memory.
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Spell Ritual Type Level Reqs Total Range Duration Target Bonus Focus Bonus Page Exp

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Created with Sagakeeper 1.0beta7 at http://www.sagakeeper.com/sagakeeper/. Printed Fri Apr 6 20:54:38 2001 UTC.