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Artifacts | Spells | Miscellaneous | Finished | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Repeating CrossbowCopying some of the effect from Drennus' Bowman (see Wizard's Grimoire, page 110), this crossbow draws itself after shooting and creates a new bolt to the string, ready to be fired again. Spell effects needed could be like these:
Here are the stats for the crossbows (ArM173):
Since the bow is drawn magically, it can be quite strong. We will modify it according to the asterisks (from ArM173):
Next, the enchantments. We modify the crossbow's load with ReHe[Te]5. Then we modify the damage a bit more with ReHe[Te]25 (+5 Dam). With magic drawing the bow for a new shot and a projectile appearing by itself, there's no real need for Init-score. A magic effect can work once per combat round, so effectively Init is something -9 and 0, resulting in one bolt per round. What next? Maybe poisonous bolts? Fiery bolts? Bolts that expand upon impact? |
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05/01/04 |