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Calling the Circle of WarriorsThis spell combines the Circle of Warriors and sort of Jongleur's Flying Blade, creating four swords around the caster. The swords protect the caster by defending against attackers. Author: Bearnárd. The Circle of Warriors (ReTe10) This spell animates up to four nearby swords (or other one-handed metal weapons), arranging them in a ring around the caster, which proceeds to defend him against intruders. One weapon attacks each person who approaches, regardless of intention, with an effective Weapon Skill equal to the caster's Finesse and Strength equal to the caster's Rego score / 5 rounded down. The swords parry to defend the caster, and cannot be damaged by normal attacks. The swords fall lifeless to the ground if brought outside the ring. A strong blow (doing 20 Damage or more) might knock a weapon outside the ring. A Herbam casting requisite is necessary if the weapons have wooden hafts. Create swords (CrTe10) CrTe GL15: Create an amount of metal. R: Near, D: Sun, T:Small The idea in this spell is very much like the normal The Circle of Warriors, only that the caster need not have swords with him - he creates them magically. Combining the two effects of the above spells we end up with Calling the Circle of Warriors Cr[Re]Te20 (R:Per, D:Ring, T:Ind). Calling the
Circle of Warriors (Cr[Re]Te20) Creates magical weapons in a ring around the caster. The weapons attack people who approach the caster, with similar statistics as in Circle of Warriors. |
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27/01/04 |